(SELECTED WORK) — VISUAL SYSTEM
Groww Credit
Visual
System.
An isometric illustration system for Groww's credit product — futuristic devices and compact cityscapes that make loans, EMIs and credit scores feel approachable, structured and unmistakably Groww.
(02) — THE BRIEF
Credit needed its own voice.
CLIENT
Groww
YEAR
2025
ROLE
Visual Designer
DISCIPLINE
Brand · Visual System
WHAT IS CREDIT
A convenient way to borrow.
Groww Credit offers instant personal loans up to ₹12.5L with flexible EMIs, shop-on-EMI at partner stores and free credit-score checks. The product is fast, fully digital, and hassle-free.
THEME FOR CREDIT
Futuristic devices, modern cityscapes.
Loans, credit cards and financial tools represented as sleek isometric machines and architecture. The visual theme highlights innovation, accessibility and progress in digital finance.
(03) — COLOUR SYSTEM
Three tones, one register.
A narrow palette intentionally — a single hue stretched across light, midtone and shadow. Coherent across every illustration; dimensional without competing with product UI colour.
LIGHT
Sky
#F0F4FF
MIDTONE
Periwinkle
#CBDAFF
SHADOW
Indigo
#5E659A
(04) — CONSTRUCTION
Isometric, because it earns clarity.
Isometric beats true perspective for product illustration: a 3D effect without the complexity. Clean axes, consistent angles and the same shadow rules everywhere — illustrations slot together cleanly across icons, spots and heros without re-engineering depth for each surface.
01
Light
#F0F4FF
02
Mid-tone
#CBDAFF
03
Shadow
#5E659A
(05) — SCALE RATIOS
One ratio. Three sizes.
Every illustration sits inside a 1:1 frame. Only the size of the frame changes — 120px for product icons, 240px for spot heros, 360px for full marketing heros. Same construction, different volume.
ICON
120 px
SPOT
240 px
HERO
360 px
(06) — ICONS LIBRARY
30+ icons.
The icon library covers every credit surface — instruments, security, time, money, devices, appliances. Every glyph is built from the same isometric grid and three-tone palette, so the library reads as a family the moment two icons sit side by side.
(07) — CONCEPTS & SKETCHES
Three directions, one chosen.
Before the system locked in, three directions explored. Hand-drawn isometric sketches mapped the grammar — devices, machines, and credit instruments rendered in light pencil before any pixel was committed.
01
Devices
futuristic terminals and machines
02
Architecture
buildings as financial instruments
03
Hybrid
both, woven together
GROWW CREDIT · VISUAL SYSTEM
(07 / 14)
(08) — SPOT & HERO · 01 / 04
Track your Mutual Funds.
(09) — SPOT & HERO · 02 / 04
Loan on Mutual Funds.
(10) — SPOT & HERO · 03 / 04
Personal Loan.
(11) — SPOT & HERO · 04 / 04
Shop offline
(12) — SPLASH SCREEN
The splash is a
cityscape
— every building
a credit product, every road a path
the user can take.
CONCEPT
Futuristic credit district
BUILDINGS
Loans · Cards · Rewards · Tools
TONE
Tech-forward, hopeful
OUTPUT
Onboarding · marketing
(13) — SPLASH CONCEPTS
From sketch to system.
Early concepts mapped the cityscape in pencil — buildings as financial instruments, signage as product names, all under a 'LIVE the life you want' headline. The vector translation kept the sketchy feel: loose paths, hand-set type, light wash of colour.
(14) — FINAL ILLUSTRATION
Finance your dreams.