Anish S0ni

Groww Credit Visual System

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Groww Credit Visual System

Illustration system · Groww

Groww Credit: two isometric homes on a grid

Groww Credit Visual System

Overview

Credit, made approachable.

An isometric illustration system for Groww Credit: icons, spots and heroes in one three-tone palette, from a 120px icon to a full splash-screen city.

01 — System

Concept

Credit is a serious product; the illustrations make it feel calm and in control, turning loans and EMIs into objects you can read at a glance.

About Illustrations

Style

An isometric illustration system for Groww's credit product: futuristic devices and compact cityscapes that make loans, EMIs and credit scores feel approachable, structured and unmistakably Groww.

Concept

Credit is a serious product; the illustrations make it feel calm and in control, turning loans and EMIs into objects you can read at a glance.

Style

An isometric illustration system for Groww's credit product: futuristic devices and compact cityscapes that make loans, EMIs and credit scores feel approachable, structured and unmistakably Groww.

Colour palette (Sky, Periwinkle, Indigo) and icon, spot and hero sizes

Colour Palette

Illustration Type and Colour

Illustration Type

A narrow palette, intentionally a single hue stretched across light, midtone and shadow. Coherent across every illustration; dimensional without competing with product UI colour.

Colour Palette

Illustration Type

A narrow palette, intentionally a single hue stretched across light, midtone and shadow. Coherent across every illustration; dimensional without competing with product UI colour.

02 — Icons

Thirty isometric credit icons

30+ Icons

Every credit surface, from money and time to security and devices, on one isometric grid and three-tone palette.

Every credit surface, from money and time to security and devices, on one isometric grid and three-tone palette.

03 — Spot illustrations

Construction of a 240px spot illustration

Spot Illustrations

Spot illustrations sit beside a single task: checking a limit, paying an EMI, tracking a loan. Small enough for a card, still unmistakably part of the system.

Spot illustrations sit beside a single task: checking a limit, paying an EMI, tracking a loan. Small enough for a card, still unmistakably part of the system.

Pencil sketch of a loan machine

Concept and Sketches

Rough isometric sketches worked out the objects first: what a loan, a limit or a repayment looks like when it has to be one readable thing.

Rough isometric sketches worked out the objects first: what a loan, a limit or a repayment looks like when it has to be one readable thing.

Spot 01: mutual funds under a glass dome on a machine

Spot 01

A loan against mutual funds: your investments kept safe under glass, turned into a credit line without being sold.

A loan against mutual funds: your investments kept safe under glass, turned into a credit line without being sold.

Spot 02: a loan machine paying out

Spot 02

A loan machine paying out against your portfolio: simple to read, quick to trust.

A loan machine paying out against your portfolio: simple to read, quick to trust.

Spot illustrations in the app: two phone screens

04 — Hero illustrations

Construction of a 360px hero illustration

Hero Illustrations

Hero illustrations open each credit flow, carrying a full scene (city, devices, money in motion) at the highest level of detail in the system.

Hero illustrations open each credit flow, carrying a full scene (city, devices, money in motion) at the highest level of detail in the system.

Hero 01: travel, health and home in one scene

Hero 01

Life's big moments in one scene: travel, health and a home, with credit as what makes them possible.

Life's big moments in one scene: travel, health and a home, with credit as what makes them possible.

Hero 02: a home in cross-section

Hero 02

A home in cross-section, rooms and appliances and plans: for the loans that build a life.

A home in cross-section, rooms and appliances and plans: for the loans that build a life.

Hero illustrations in the app: two phone screens

05 — Splash screen

Splash screen hero: a credit city

Splash Screen Hero

A whole credit city in one frame: the first thing people see when they open Groww Credit.

A whole credit city in one frame: the first thing people see when they open Groww Credit.

Evolution of the splash screen, from sketch to final

Evolution of Concept

From pencil sketches to the final splash screen: each round tightened the city, cut detail and sharpened the story.

From pencil sketches to the final splash screen: each round tightened the city, cut detail and sharpened the story.

Asset breakdown: buildings, plane and props

Asset Breakdown

The splash scene taken apart: every building, vehicle and prop is a standalone asset, reused across the product.

The splash scene taken apart: every building, vehicle and prop is a standalone asset, reused across the product.

Final splash screen on a phone

Final Illustration